Mythweft

An authoring tool for game worlds — their places, their inhabitants, and their goals. The builder is the product.

Graph-first

Worlds, zones, locations, characters, and goals are all typed nodes joined by typed edges. One model, one set of tools, every feature.

AI-assisted

An assistant reasons over the graph to find orphans, propose links, and expand loose NPCs. The human always decides; the AI fills forward on request.

Engine-neutral

Author once, export a versioned world bundle. Any engine consumes it through a thin adapter. The engine choice can be deferred indefinitely.

What is built